I just love games that makes me a better player. Sekiro , CS-2 Both built on simple mechanics , both equally unforgiving in their own ways but both just scream that you should "get gud". the only wall is YOU. I freaking love this , you know the drill , you know there is a way , you know its possible and still you cannot break through and slowly but surely learning and finally getting no hit runs or acing a round.
Which brings to the point that reaching perfection is generally about decreasing variables , in every field. The more variables you have , the more mediocre you stay. Lesser variables mean you get cracked at one thing and thats enough.
Mastering a game like CS2 may still outcome in you being trash at clash royale but there are infinite options of fps game you can enjoy before you die. I guess thats enough.
"I can't resist the feeling of getting better" is a good way to put it. I guess not feeling that in life also means having too many variables or not having any variables at all