Trying to publish artefacts from the things I work on. Mostly design and software, focused on interfaces that are practical and flexible.

Also a reading log.

By Judah, one of the creators of streams.place.

The main advantage I see in functional programming is that it encourages tree-shaped data, one-way dataflow and focusing on values rather than pointer identity. As opposed to the graph-of-pointers and spaghetti-flow common in OOP languages. But you can just learn to write in that style from well-designed imperative code (eg like this or this). And I find it most useful at a very coarse scale. Within the scope of a single component/subsystem, mutation is typically pretty easy to keep under control and often very useful.

https://www.scattered-thoughts.net/writing/things-unlearned/

Hosted on streams.place.